Well its been a couple months now and now I got a team of us working on this zombe defence game …it’s been really fun! Here are some images of a rocky mountian terrian that I have been building with a height field/displacement map in Maya….hopefully the zombies will go through this mountian path and the turrets/oblesisks/cannons and destroy them as they make there way through the mountian!
Well gettin’ some textures going and some lighting…i think i might use this island and incorporate it in the zombie defence game somehow….mmmm kill two birds with one stone….exxxxcellent. (although I would hate to do that in real life!) hahaha
This guy I know in my singing group “Sing City” is a professional 2d animator who owns his own company and he’s looking to build a team for this game pitch that he wants to send to Capcom I believe.
He is kinda new to 3D and he’s looking for a team of artists who would be interested in helping him on the pitch for the game. I’ve already spoken with him several times about this. He already has great reference drawings, and working on a script. He is also in close contact with programmers at EA. The game that he’s wanting to do is similar to a Super Mario Bros/Sonic The Hedge Hog/Crash Bandicoot type of thing. His main character is a “ScubaCat” that goes through different levels and battles bog monster’s and underwater villains!